v1.29.0 - May 14th, 2020
Sound FX for Monster Kill 3 Random Sound FX for Manual Attack 3 Random Sound FX for Auto Attack Sound FX for Reward Window Popup Sound FX for Chest Claim Total Base Fragment trophy Total Arena Fragment trophy Total Battle Fragment trophy Total Runes Crafted Trophy High Rune Craft Trophy Rune Skill level Trophy Total Pet Tier trophy Total Pet Skins trophy Total Club Claims trophy Total Artifact XP trophy Total Fuel Upgrade trophy Total Lab Levels trophy Total Pet Trains trophy Total Orb Levels trophy Virtue Level trophy Inferno Tier Max set to 125000
Null reference errors are fixed to tackle version 0 issue in Monster Battle window Hundreds of server-side interactions will no longer continue to process after logging out, which sometimes caused desyncs Constant update call of an effect script is removed, in order to reduce memory consumption for all involved windows Resolved an issue preventing the AFK window from opening passively Optimizations on performance when audio is disabled Rendering is now processed a little less often when FPS is set higher than 30 Minimum FPS for AFK window is now 10 due to anything less causing significant issues Rendering speed in AFK window reduced significantly, while not affecting background processing Added much lengthier delta-timing allowances for web, since web can slow frame processing to less than 1 per second Resolved a severe issue with folks not being able to ascend, but able to change inferno tiers, which lead to parsing issues, crashes and an assortment of other unbecoming behavior. Resolved by forcing these broken players to the inferno ascension tier.
Trophy requirements rescaled Significantly reduced trophy upgrade costs
Click attack swing animations will now play only when the actual attack occurs, instead of on click (queued attacks) Added scroll area for trophies section
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