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Aligned text boxes in mail windows, wrap mode for sub letters set to 'disabled'
 
Aligned text boxes in mail windows, wrap mode for sub letters set to 'disabled'
   
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==v1.5.0 - Sep 29 2019==
   
  +
ADDED
[[Category:Patch notes]]
 
  +
In AFK window, total idle time will now be shown, after player is idle for more than a minute
  +
Version number text is added to the bottom of Monster Battle window
  +
A Ding sound will be played, when Bingo is started, and the sound cannot be disabled by settings
  +
In Bingo window, Register button should exist, even after you joined Bingo once before
  +
Chat button now accessible in the guild window
  +
/clearmemory Console command for testing memory clearing for memory troubleshooting
  +
/clearassets Console command for testing cleaning of unused assets for memory troubleshooting
  +
/clearbundles Console command for debugging memory issues (Breaks Game - only for debugging)
  +
/clearbundlesweak Console command for debugging memory issues (Breaks Game - only for debugging)
  +
Major upgrade to background networking to improve memory management with websockets
  +
  +
FIXED
  +
In Splash Screen, version number is now shown correctly
  +
If Ok button of Update Available pop-up is clicked, AFK window will be closed, and Patch Notes window will be opened
  +
You can no longer enter a number below zero in sac offering
  +
fishing pond should now show the appropriate fish
  +
Patch notes will now only be checked when client is connected to server, or when Patch Notes window is opened
  +
Patch Notes window should not show same patch notes more than once
  +
In AFK window, if monster zone is changed, accumulated card gain will be recounted
  +
Delay for accumulated card gain tracking in AFK window is lowered for faster tracking
  +
Client should not download patch notes of same version, if it was downloaded before
  +
Patch Notes window should show patch notes of latest version upon opening
  +
Client will now check if patch notes of certain version were downloaded before and if so, client will halt repetitive download
  +
Cleaned up memory leak when opening windows repeatedly
  +
Cleaned up memory leak that could occur from music being enabled for lengthy periods of time
  +
Export command should now work in Firefox, even after it's used more than once
  +
If latest version is known during login, Update Available pop-up will be opened after player logs into Monster Battle window
  +
  +
VISUAL
  +
Changed scaling of button on mouse hover from 1.2 to 1.1, arranged some items in space expdetion windows
  +
Corrected position of bingo packs, adjusted spacing of fonts in guild bonus window , fixed fonts in TopRanks window
  +
New icons for pet arena, reduced size of claim buttons
  +
New monster battle icons
  +
 
[[Category:Patch Notes]]

Revision as of 01:08, 1 October 2019

This page lists officially announced updates that were made for the Unity clients only.

Unity launched on Facebook on August 12th, 2019. Standalone and iourpg.com clients were released around the same time.

A mechanic to switch between Flash and Unity clients was released for Kongregate and ArmorGames on September 16, but reverted due to issues with Firefox.

Aug 13 2019

[Facebook-Only]

ADD: In Codes window, if Ctrl+V is pressed, a HTML pop-up will appear, which player can paste codes into the pop-up, which will then be pasted into Codes window
ADD: Added mining damage and crit to the bottom right section of the mining window
ADD: You can now see current mining tile HP when hovering over it
FIX: Significant optimization to zone icon loading to reduce major cpu fluctuations during zone changes or monster spawning
FIX: New notification should no longer show when you have the panel active that the message is for
FIX: The chat window should no longer just switch on your back to party panel for no reason
FIX ::  No longer see templated ticket assets in your ticket window if you have no active tickets
FIX ::  Daily Login Reward window should now be opened, after other window is opened
FIX ::  Monster battle window should be destroyed, after Guild window is opened
FIX ::  Added level 200 requirement on arena and lab
FIX ::  Fishing Gear names in lab should no longer be out of order after tier 15 
FIX ::  World/Zone selection in card pack opening mechanic will no longer reset after opening each pack.
FIX ::  2nd pet should unlock properly now without requiring reloading the training window
FIX ::  Resolved a nasty bug with the fuel tip causing freezing
FIX ::  Loading window should now be destroyed automatically, after all needed assets and data are loaded
VISUAL: Mousing over central node will now show the cost
VISUAL: Inner node window should no longer have the bonus cut off
VISUAL: Fixed masking on nodes in the Pet Map details section
VISUAL: Fixed missing background on Pet Map details section
VISUAL ::  Fixed the order of fishing equipment sprites for 15+
VISUAL ::  Reward drops (gold coins, etc) should now not be visible outside Monster Battle window
VISUAL ::  In Lineage Level window, Day count should now not be negative 
VISUAL ::  In Guild search window, Font size for guild name, level, and king are now more consistent
VISUAL ::  In Guild Search window, ball handle of scroll bar should be moved to correct position during scrolling
VISUAL ::  Delay for monster death animation is decreased for better timing with other visual indicators
VISUAL: Hovering over mine tile no longer overlaps it with opaque glow, no longer making it so you can't see the visual stage of the tile

Aug 15 2019

[Facebook-Only]

We will be working out in-game patch-note mechanics in the next week or so, that way they can be reviewed within the client. In the meantime though patch-notes within unity will be severely outdated.

+ADD: Artifact tier should update properly in the artifact window once completing match 3
+FIX: Fully revamped premium pack window
+FIX: Eventpack should not show if the packs were already bought
+FIX: Purchases should now show notification
+FIX: Added Eventpack tip
+FIX: AFK window should now be turned on automatically after 5 minutes of idle
+VISUAL: If AFK window is turned on, Console window will be turned off automatically
+VISUAL: In Fishing Lab window, placement of Upgrade price texts are more consistent now
+VISUAL: In Pet Training window, hovered tips are now added to Feed buttons
+VISUAL: In Console window, a dark background is added to prevent interaction with other windows
+VISUAL: In Woodcutting window, if Forfeit button is clicked, then a tree is selected afterward, tree's HP bar should be updated now
+VISUAL: Woodcutting Tree Battle window should now show correct log amount needed to unlock next tree

Aug 23 2019

Added

Ability to upgrade to x10, x100, and xMAX.
Added Discord button to maintenance popup
AFK window now shows accumulated gold and experience

Fixed

Cleared up a bug that didn't allow you to scroll to 2nd pages in premium window
Resolved an issue with the repeatable match3 pack not showing correct rewards
You now use Left Control to toggle upgrade modes (x1,x10,x100,xMAX)
Client should now relog and reconnect after server maintenance
Added close button to maintenance
When AFK window is being opened, other window, except Loading window (for reconnection), will not be opened
After AFK window is closed, the game will check if there is Daily Claim, and open Daily Claim window accordingly
AFK window should be able to be closed, even after long idle time
Daily Claim window should not be opened twice, causing 2 same windows existing in game
Monster Window should now be opened, after player joined or left party
Further optimizations to AFK window
Optimized background fishing processing to reduce cpu load
Fixed level requirement text for artifacts
Resolved some issues with the level-up modes in the upgrade window
Upgrade window selected mode should no longer ghost when swapping to trophies
Resolved scrolling issue making it impossible to reach two of the guild buildings
Pop-up with exactly same message should not be spawned more than once now
Alternative Name Selection pop-up should not be spawned twice during player name registration
Input field text of Input pop-up should be cleared now, after Close button is pressed
Notification pop-up can now be reused, just like other pop-ups
In Party panel, joined player's pet will be shown if player is online or just offline, but not when the player is offline for too long
Badge section in Party Panel should show gained badges
In Matchmaking window, Player Number should be shown correctly for each party

Visual

some guild visual corrections + script to space evenly empty space.
changed WolrdMap prefab for beast event + separated assets
Delay for monster death animation is removed, and death animation length time is decreased to 0.3 seconds
tool+ card pack windows correction
In Tutorial section, Start button should now be enlarged to appropriate size, when it's hovered
If 'Leave Party' button is pressed, a confirmation pop-up will appear to confirm the leave

Sep 01 2019

ADDED

Guild invitations now arrive via the mail system
AFK window will not be activated, if Bingo or Challenge Queue window is being opened
Memory optimization is performed for monster images in Challenges
Mail will now credit rewards immediately by default, and only be used for log purposes for now

FIXED

Resolved a bug that made it difficult to view sub-mail attachments
Resolved an issue with guild invitations
Resolved an bug where you could effectively buy max ability level without it taking the skill points if the skill was locked, and added server-side integrity check to force reset in such cases
You no longer need to respec ascension points after purchasing VIP ascension pts in mass quantity to receive the extra points
Fixed an issue causing the last 3 stone input buttons to show as '1000' instead of the higher values
Bingo Tutorial - removed button image giving auditive feedback on clicking for no reason
Scrollbar in registration terms should now function properly
Popup for fishing boat purchase should now show correct price
Ascension category upgrades are now locked until the first ascension
Mail conversation totals now display a proper amount.
No longer flickers away from the selected message instantly when selected a child of a conversation.
Connecting from another location no longer causes a reconnect attempt.
Wishing well notifications should properly show in guild chat.
After a Challenge queue is started, player should be redirected back to Monster Battle window
Challenge name and difficulty text are now shown correctly in Challenge Queue and Open Challenge window
If last monster of a planet is defeated, 'Next Planet' activity tip should be shown in Monster Battle window
If next planet is already unlocked, the planet should always be accessible in Travel window
In Travel window, all visible parts of planets can be clicked without other non-clickable images blocking them
During name registration for new player, alternative name suggestion will be changed based on latest sent input
Reward window properly displays card packs, Wood NRG and Mining NRG
Name of petmap nodes is now properly displayed when a node is selected.
Experience should properly update in the HUD on monster kill.,
Regenerated Nets should now show up as being added to your fishing Nets immediately.
When closing and reopening the challenge window, the previously selected mode is now properly highlighted.
Password options should now save properly.
Resolved issue of empty tiles not showing up in Unity
In Pets Arena window, pet will not be shown, if it is yet to be unlocked
Null check is added to Input pop-up to prevent multiple null reference errors that block pop-up from being closed
Wood nrg upgrade costs should now show correctly

VISUAL

Resolved overboard resize effects on buttons in currency buttons
Made the arrow buttons for challenges a bit more obvious
Resolved some inconsistencies with buttons in Orb reset, orb applying and expedition pvp windows
Cleaned up pack size graphic proportions
Fixed typos (3+ vs 4+ away, 200BP vs 250) in Bingo window
Cleaned up hitbox on planet 5 in the travel window
Changed font to support upper and lower case in chat window
Reduced helicopter animation speed
Cleaned up text auto sizing in Guild Level bonus section
Removed animations on objects that shouldn't behave like buttons in Ticket, Support, Card Pack Claim, Event Point and S.O. Windows
Color for bingo numbers highlight set to green instead of yellow
Partially cleared bug in chat windows, spacing is adjusted, caret is now visible again in input boxes
Guild bug with wrong shader being applied, margin problems cleaned up
Minor enhancement for Challenge Queue and Open Challenge window are performed
Re-rasterize of bingo icons+tickets, top rank inspect enhanced, adjusted button size and nudged elements in tutorial section
In Pets Arena window, left/right pet damage texts should now be shown on corresponding pet

Sep 05 2019

ADDED

AFK window should now show cards gained during monster battle
Player can now click anywhere to exit AFK window

FIXED

Daily Reward window should now scale with client's resolution
In Monster Battle window, if a party member is fully offline, the member's damage text should not be shown
Daily Reward window should be opened after reset, even though the window was opened in previous reset
In Card window's card selection panel, owning card amount should be shown correctly
In Guild Creation pop-up, the first letter should now be lowercase letter
Reconnecting into a queue should now work properly after maintenance
Reverted change from last patch that caused issues with the Maintenance window.
New Planet should no longer show for inferno players

VISUAL

Monster Battle window should now show correct difficulty,
In Expedition Arena Battle window, stat texts should be displayed in correct orientation
In Guild Building stat panel, Personal Level text's size is reduced, and Upgrade Cost text's size is increased
In Sacrificial window, after player clicks either Offer button, purchase confirmation pop-up will now appear
Removed bounce effect from idle damage to monster

Sep 08 2019

ADD

Mining damage text
You can now hide tips on the right side

FIX

Petmap display issue where nodes were located in the wrong spot.
Rotational position of unlocks in petmap nodes.
Some pet map upgrade costs were switched between types.
Personal Guild Upgrades will no longer stack click events causing you to upgrade more than intended
Info tip for packs should now show again when hovering over 'info' on packs
Opening card packs will show received amount

VISUAL

Massive re-rasterize of fonts, increasing padding for finer outlines and shadows for smaller fonts, all materials are automatically re-calculated upon changes.
Added scaling reduction during damage animations
Cleaned up Pet Damage overlapping when attack speed is high by shifting damage upward
Adjustments for monsterbattle windows fonts and placement
Changed ExpeditionComplete to 'Expedition Complete'
Reduced the size of collected gold text
Cleaned up bold fonts in the Help Window
Arranged purchase packs font and re-enabling button anims.
Set both 'normal' and 'bold' fonts options to same weight, in order to make the bold effect null.
Fine tuning a bit of monsterbattle fonts

v1.0.0 - Sep 16 2019

ADDED

Added ship reset button to ship upgrade section

FIXED

Ship arena will no longer credit for lv <200 players
Levelup notifications will no longer recur for level 200 players who have not ascended
Fishing boat positions will now show correct boat
Helicopter scaling fixed
Boat no longer shows when you select helicopter
Can no longer select boat position when you don't own the boat upgrade
Pet stats and training sections no longer show before unlocking your first pet
Unlock Pet button no longer overlaps conditions
Fishing Min Rarity settings now work properly
Mining Goal Claims now functional
If asset bundle is not compatible to client's platform, client will download latest version of bundle
If asset bundle is failed to be downloaded, it will be downloaded again for 3 more times
If all downloads for asset bundle are failed, correct error message will be shown
In Pets Arena window, pet's HP bar should display remaining HP correctly
In Pets Arena window, pet or enemy's HP should not be negative, when they are defeated
You should now be able to click through hover notifications
Reset button on ship customization now resets the customizations, not the upgrades
Guild listing will populate now when using the tip to open the window
Spelling error in convergence pet upgrade description
Node Level sections no longer block clicks to the node itself
If player enters Arena Challenge window without ship, player will be redirected to Build Ship window
Drone for Expedition Ship Arena can now be unlocked
If Drone is not unlocked, customize and upgrade button should not be visible in window
Input pop-up for Guild Creation should always allow player to type characters and numbers
During Challenge, Activity Tip's arrow button should not be shown in Monster Battle window
Higher diamond packs should no longer always open a purchase menu for 500 diamonds
Added Kred prices for all premiums
Fixed issue causing kong purchases to be empty in Unity
Fixed edge case that could cause kong users purchases to not go through without relogging
Improved guild invite stability from mailbox

VISUAL

Hover texts when joining guilds for better verification
spacing fonts slightly in login , register, smaller font for status update text
Changed 'ExpeditionStart' tip text to 'Start Expedition'
Updated pet png with more defined pets , arranged Pet Skin selection window + added an iron curtain anim on containers.
When Pet Skin window is opened, Pet Intro section should be turned off
In Patch Notes window, note formatting is improved
Corrected stretching of the ship upgrade parts in shipUpgrade window
removed mail reference letter that was incorrectly set to visible.
Cleaned up some overlaying text in pet arena reward window
Replaced 'PP' with the actual PetPoint currency icon in the pet arena rewards section
Cleaned up several visual defects in upgrade window
Added background to central node level text for readability
Rewards/Bonuses should now show appropriate PetPoint icon instead of PP
Correction made on blurry fish name in caughtfish window, nudging sea star for better visibily of it
spaced fonts in petwindows name, to match pet holders on the left
increased height of the energy bar of pets in petArena window for better visibility
Witch, It, IcePork pets have been re-rasterized
Changed taxidermist tab button fonts for better readability
Centered texts in taxidermist fix item
corrected centering of text in fishing lab
Corrected text centering in fishing pond window
In Expedition, if 1st arena ship is unlocked, player will be redirected to Arena window
Arranged text in WorldSelection window
Fixed some visual issues in woodcutting windows

v1.2.0 - Sep 18 2019

ADDED

Top HUD is now destroyed with Monster Battle window for performance improvement

FIXED

Cleaned up bug causing expeditions states to not update properly without a relog
Card drops should now properly affect individual card totals instead of requiring a relog to see updated amounts
Chat window should now be opened, even with existing chat texts
Card boost timer will show 'No Boost Active' instead of just '0' when the timer runs out
Able to click through pet in order to access tip slightly behind it
Click Queue will now show appropriate queue capacity based on tier
If chat input field is empty, the input message will not be sent
AP and Diamonds will now increment properly when spawned into battle instead of waiting for an integrity update from the server
Gold drops in battle will now update the top hud immediately
Removed raycast on a ray that was    blocking user click in WoodCutting window

VISUAL

Expedtion windows fonts and various placements corrected
Corrected elements in challenge windows, challenge items buttons are now set to non-interactable when locked
Removed square behind artifact badge in artifact window
Corrected margins, fonts and arrows in petskin selection window
Increased size of card boost timer
Increased AFK fps to 6
Removed defect on 'Get More' button in mining window
In PM Chat, 'To' and 'From' text are added to show origin of message
In PM Chat, name and text will have different color based on message origin
In Chat window, chat message box is now smaller, so more messages can be seen
Bottom line of each chat row should now always be shown
Chat window's background now looks more transparent
Scroll speed is increased for all chat boxes in Chat window
Added a 1second transition for closing AFK window to improve loading back to the battle window
Fixed a bug that caused monsters to perform death animation a hit or two prior to actual death
Cleaned the PetUpgradeMap window
Cleaned petArena battle window

v1.3.0 - Sep 24 2019

ADDED

Stone reset timer is added into Guild Buildings window's stat panel
Internal console is now turned off in order to reduce memory consumption
Progress text should now be shown in Party Panel
Character ability should now be active for 10 seconds before cooldown
Patch notes section in social hud

FIXED

Asset bundle's internal version is now same with manifest version to avoid internal version clash
Top HUD should only be destroyed, when Monster Battle is destroyed
Patch Notes window will show patch notes of current version number, even though the notes are empty
For WebGL build, if player clicks Update button in Patch Notes window, a page refresh notification will be popped up
Removed memory/error leak that would occur each time you opened patch notes

VISUAL

Corrected fonts in guild window, blocked guild buildings are now obvious
Fine tuned some elements in TopRank window
Carret are now visible in sacrificial offerings input sections
Centered pivot point of top right buttons in soul or window for a better scaling on mouse hover
Disabled some wrapping mode for text boxes in party holder group
Fixed wrapping mode in pet upgrade map diamond's text box
Removed a component that made hegaxonal platforms transparency turn red in space expedition's battleships and drones
Fine tuned some fonts and placements in CharacterStats window
Improved scaling of small elements in woodcutting battle window
Added discord logo in maintenance pop-up
Font touchups the pop-up windows
Loading text in Splash Screen should now be shown with correct material

v1.4.0 - Sep 24 2019

FIXED

Decreased size of scale down when clicking a button, allowing easier clicks when near bounds
Code Redeem now support both cap and small letters

VISUAL

Changed the red fonts of a disabled guild building in main window to mild grey
Aligned text boxes in mail windows, wrap mode for sub letters set to 'disabled'

v1.5.0 - Sep 29 2019

ADDED

In AFK window, total idle time will now be shown, after player is idle for more than a minute
Version number text is added to the bottom of Monster Battle window
A Ding sound will be played, when Bingo is started, and the sound cannot be disabled by settings
In Bingo window, Register button should exist, even after you joined Bingo once before
Chat button now accessible in the guild window
/clearmemory Console command for testing memory clearing for memory troubleshooting
/clearassets Console command for testing cleaning of unused assets for memory troubleshooting
/clearbundles Console command for debugging memory issues (Breaks Game - only for debugging)
/clearbundlesweak Console command for debugging memory issues (Breaks Game - only for debugging)
Major upgrade to background networking to improve memory management with websockets

FIXED

In Splash Screen,  version number is now shown correctly
If Ok button of Update Available pop-up is clicked, AFK window will be closed, and Patch Notes window will be opened
You can no longer enter a number below zero in sac offering
fishing pond should now show the appropriate fish
Patch notes will now only be checked when client is connected to server, or when Patch Notes window is opened
Patch Notes window should not show same patch notes more than once
In AFK window, if monster zone is changed, accumulated card gain will be recounted
Delay for accumulated card gain tracking in AFK window is lowered for faster tracking
Client should not download patch notes of same version, if it was downloaded before
Patch Notes window should show patch notes of latest version upon opening
Client will now check if patch notes of certain version were downloaded before and if so, client will halt repetitive download
Cleaned up memory leak when opening windows repeatedly
Cleaned up memory leak that could occur from music being enabled for lengthy periods of time
Export command should now work in Firefox, even after it's used more than once
If latest version is known during login, Update Available pop-up will be opened after player logs into Monster Battle window

VISUAL

Changed scaling of button on mouse hover from 1.2 to 1.1,  arranged some items in space expdetion windows
Corrected position of bingo packs, adjusted spacing of fonts in guild bonus window , fixed fonts in TopRanks window
New icons for pet arena, reduced size of claim buttons
New monster battle icons