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Aligned text boxes in mail windows, wrap mode for sub letters set to 'disabled' |
Aligned text boxes in mail windows, wrap mode for sub letters set to 'disabled' |
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+ | ==v1.5.0 - Sep 29 2019== |
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+ | ADDED |
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+ | In AFK window, total idle time will now be shown, after player is idle for more than a minute |
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+ | Version number text is added to the bottom of Monster Battle window |
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+ | A Ding sound will be played, when Bingo is started, and the sound cannot be disabled by settings |
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+ | In Bingo window, Register button should exist, even after you joined Bingo once before |
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+ | Chat button now accessible in the guild window |
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+ | /clearmemory Console command for testing memory clearing for memory troubleshooting |
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+ | /clearassets Console command for testing cleaning of unused assets for memory troubleshooting |
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+ | /clearbundles Console command for debugging memory issues (Breaks Game - only for debugging) |
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+ | /clearbundlesweak Console command for debugging memory issues (Breaks Game - only for debugging) |
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+ | Major upgrade to background networking to improve memory management with websockets |
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+ | |||
+ | FIXED |
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+ | In Splash Screen, version number is now shown correctly |
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+ | If Ok button of Update Available pop-up is clicked, AFK window will be closed, and Patch Notes window will be opened |
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+ | You can no longer enter a number below zero in sac offering |
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+ | fishing pond should now show the appropriate fish |
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+ | Patch notes will now only be checked when client is connected to server, or when Patch Notes window is opened |
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+ | Patch Notes window should not show same patch notes more than once |
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+ | In AFK window, if monster zone is changed, accumulated card gain will be recounted |
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+ | Delay for accumulated card gain tracking in AFK window is lowered for faster tracking |
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+ | Client should not download patch notes of same version, if it was downloaded before |
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+ | Patch Notes window should show patch notes of latest version upon opening |
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+ | Client will now check if patch notes of certain version were downloaded before and if so, client will halt repetitive download |
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+ | Cleaned up memory leak when opening windows repeatedly |
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+ | Cleaned up memory leak that could occur from music being enabled for lengthy periods of time |
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+ | Export command should now work in Firefox, even after it's used more than once |
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+ | If latest version is known during login, Update Available pop-up will be opened after player logs into Monster Battle window |
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+ | |||
+ | VISUAL |
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+ | Changed scaling of button on mouse hover from 1.2 to 1.1, arranged some items in space expdetion windows |
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+ | Corrected position of bingo packs, adjusted spacing of fonts in guild bonus window , fixed fonts in TopRanks window |
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+ | New icons for pet arena, reduced size of claim buttons |
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+ | New monster battle icons |
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+ | |||
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Revision as of 01:08, 1 October 2019
This page lists officially announced updates that were made for the Unity clients only.
Unity launched on Facebook on August 12th, 2019. Standalone and iourpg.com clients were released around the same time.
A mechanic to switch between Flash and Unity clients was released for Kongregate and ArmorGames on September 16, but reverted due to issues with Firefox.
Aug 13 2019
[Facebook-Only]
ADD: In Codes window, if Ctrl+V is pressed, a HTML pop-up will appear, which player can paste codes into the pop-up, which will then be pasted into Codes window ADD: Added mining damage and crit to the bottom right section of the mining window ADD: You can now see current mining tile HP when hovering over it FIX: Significant optimization to zone icon loading to reduce major cpu fluctuations during zone changes or monster spawning FIX: New notification should no longer show when you have the panel active that the message is for FIX: The chat window should no longer just switch on your back to party panel for no reason FIX :: No longer see templated ticket assets in your ticket window if you have no active tickets FIX :: Daily Login Reward window should now be opened, after other window is opened FIX :: Monster battle window should be destroyed, after Guild window is opened FIX :: Added level 200 requirement on arena and lab FIX :: Fishing Gear names in lab should no longer be out of order after tier 15 FIX :: World/Zone selection in card pack opening mechanic will no longer reset after opening each pack. FIX :: 2nd pet should unlock properly now without requiring reloading the training window FIX :: Resolved a nasty bug with the fuel tip causing freezing FIX :: Loading window should now be destroyed automatically, after all needed assets and data are loaded VISUAL: Mousing over central node will now show the cost VISUAL: Inner node window should no longer have the bonus cut off VISUAL: Fixed masking on nodes in the Pet Map details section VISUAL: Fixed missing background on Pet Map details section VISUAL :: Fixed the order of fishing equipment sprites for 15+ VISUAL :: Reward drops (gold coins, etc) should now not be visible outside Monster Battle window VISUAL :: In Lineage Level window, Day count should now not be negative VISUAL :: In Guild search window, Font size for guild name, level, and king are now more consistent VISUAL :: In Guild Search window, ball handle of scroll bar should be moved to correct position during scrolling VISUAL :: Delay for monster death animation is decreased for better timing with other visual indicators VISUAL: Hovering over mine tile no longer overlaps it with opaque glow, no longer making it so you can't see the visual stage of the tile
Aug 15 2019
[Facebook-Only]
We will be working out in-game patch-note mechanics in the next week or so, that way they can be reviewed within the client. In the meantime though patch-notes within unity will be severely outdated.
+ADD: Artifact tier should update properly in the artifact window once completing match 3 +FIX: Fully revamped premium pack window +FIX: Eventpack should not show if the packs were already bought +FIX: Purchases should now show notification +FIX: Added Eventpack tip +FIX: AFK window should now be turned on automatically after 5 minutes of idle +VISUAL: If AFK window is turned on, Console window will be turned off automatically +VISUAL: In Fishing Lab window, placement of Upgrade price texts are more consistent now +VISUAL: In Pet Training window, hovered tips are now added to Feed buttons +VISUAL: In Console window, a dark background is added to prevent interaction with other windows +VISUAL: In Woodcutting window, if Forfeit button is clicked, then a tree is selected afterward, tree's HP bar should be updated now +VISUAL: Woodcutting Tree Battle window should now show correct log amount needed to unlock next tree
Aug 23 2019
Added
Ability to upgrade to x10, x100, and xMAX. Added Discord button to maintenance popup AFK window now shows accumulated gold and experience
Fixed
Cleared up a bug that didn't allow you to scroll to 2nd pages in premium window Resolved an issue with the repeatable match3 pack not showing correct rewards You now use Left Control to toggle upgrade modes (x1,x10,x100,xMAX) Client should now relog and reconnect after server maintenance Added close button to maintenance When AFK window is being opened, other window, except Loading window (for reconnection), will not be opened After AFK window is closed, the game will check if there is Daily Claim, and open Daily Claim window accordingly AFK window should be able to be closed, even after long idle time Daily Claim window should not be opened twice, causing 2 same windows existing in game Monster Window should now be opened, after player joined or left party Further optimizations to AFK window Optimized background fishing processing to reduce cpu load Fixed level requirement text for artifacts Resolved some issues with the level-up modes in the upgrade window Upgrade window selected mode should no longer ghost when swapping to trophies Resolved scrolling issue making it impossible to reach two of the guild buildings Pop-up with exactly same message should not be spawned more than once now Alternative Name Selection pop-up should not be spawned twice during player name registration Input field text of Input pop-up should be cleared now, after Close button is pressed Notification pop-up can now be reused, just like other pop-ups In Party panel, joined player's pet will be shown if player is online or just offline, but not when the player is offline for too long Badge section in Party Panel should show gained badges In Matchmaking window, Player Number should be shown correctly for each party
Visual
some guild visual corrections + script to space evenly empty space. changed WolrdMap prefab for beast event + separated assets Delay for monster death animation is removed, and death animation length time is decreased to 0.3 seconds tool+ card pack windows correction In Tutorial section, Start button should now be enlarged to appropriate size, when it's hovered If 'Leave Party' button is pressed, a confirmation pop-up will appear to confirm the leave
Sep 01 2019
ADDED
Guild invitations now arrive via the mail system AFK window will not be activated, if Bingo or Challenge Queue window is being opened Memory optimization is performed for monster images in Challenges Mail will now credit rewards immediately by default, and only be used for log purposes for now
FIXED
Resolved a bug that made it difficult to view sub-mail attachments Resolved an issue with guild invitations Resolved an bug where you could effectively buy max ability level without it taking the skill points if the skill was locked, and added server-side integrity check to force reset in such cases You no longer need to respec ascension points after purchasing VIP ascension pts in mass quantity to receive the extra points Fixed an issue causing the last 3 stone input buttons to show as '1000' instead of the higher values Bingo Tutorial - removed button image giving auditive feedback on clicking for no reason Scrollbar in registration terms should now function properly Popup for fishing boat purchase should now show correct price Ascension category upgrades are now locked until the first ascension Mail conversation totals now display a proper amount. No longer flickers away from the selected message instantly when selected a child of a conversation. Connecting from another location no longer causes a reconnect attempt. Wishing well notifications should properly show in guild chat. After a Challenge queue is started, player should be redirected back to Monster Battle window Challenge name and difficulty text are now shown correctly in Challenge Queue and Open Challenge window If last monster of a planet is defeated, 'Next Planet' activity tip should be shown in Monster Battle window If next planet is already unlocked, the planet should always be accessible in Travel window In Travel window, all visible parts of planets can be clicked without other non-clickable images blocking them During name registration for new player, alternative name suggestion will be changed based on latest sent input Reward window properly displays card packs, Wood NRG and Mining NRG Name of petmap nodes is now properly displayed when a node is selected. Experience should properly update in the HUD on monster kill., Regenerated Nets should now show up as being added to your fishing Nets immediately. When closing and reopening the challenge window, the previously selected mode is now properly highlighted. Password options should now save properly. Resolved issue of empty tiles not showing up in Unity In Pets Arena window, pet will not be shown, if it is yet to be unlocked Null check is added to Input pop-up to prevent multiple null reference errors that block pop-up from being closed Wood nrg upgrade costs should now show correctly
VISUAL
Resolved overboard resize effects on buttons in currency buttons Made the arrow buttons for challenges a bit more obvious Resolved some inconsistencies with buttons in Orb reset, orb applying and expedition pvp windows Cleaned up pack size graphic proportions Fixed typos (3+ vs 4+ away, 200BP vs 250) in Bingo window Cleaned up hitbox on planet 5 in the travel window Changed font to support upper and lower case in chat window Reduced helicopter animation speed Cleaned up text auto sizing in Guild Level bonus section Removed animations on objects that shouldn't behave like buttons in Ticket, Support, Card Pack Claim, Event Point and S.O. Windows Color for bingo numbers highlight set to green instead of yellow Partially cleared bug in chat windows, spacing is adjusted, caret is now visible again in input boxes Guild bug with wrong shader being applied, margin problems cleaned up Minor enhancement for Challenge Queue and Open Challenge window are performed Re-rasterize of bingo icons+tickets, top rank inspect enhanced, adjusted button size and nudged elements in tutorial section In Pets Arena window, left/right pet damage texts should now be shown on corresponding pet
Sep 05 2019
ADDED
AFK window should now show cards gained during monster battle Player can now click anywhere to exit AFK window
FIXED
Daily Reward window should now scale with client's resolution In Monster Battle window, if a party member is fully offline, the member's damage text should not be shown Daily Reward window should be opened after reset, even though the window was opened in previous reset In Card window's card selection panel, owning card amount should be shown correctly In Guild Creation pop-up, the first letter should now be lowercase letter Reconnecting into a queue should now work properly after maintenance Reverted change from last patch that caused issues with the Maintenance window. New Planet should no longer show for inferno players
VISUAL
Monster Battle window should now show correct difficulty, In Expedition Arena Battle window, stat texts should be displayed in correct orientation In Guild Building stat panel, Personal Level text's size is reduced, and Upgrade Cost text's size is increased In Sacrificial window, after player clicks either Offer button, purchase confirmation pop-up will now appear Removed bounce effect from idle damage to monster
Sep 08 2019
ADD
Mining damage text You can now hide tips on the right side
FIX
Petmap display issue where nodes were located in the wrong spot. Rotational position of unlocks in petmap nodes. Some pet map upgrade costs were switched between types. Personal Guild Upgrades will no longer stack click events causing you to upgrade more than intended Info tip for packs should now show again when hovering over 'info' on packs Opening card packs will show received amount
VISUAL
Massive re-rasterize of fonts, increasing padding for finer outlines and shadows for smaller fonts, all materials are automatically re-calculated upon changes. Added scaling reduction during damage animations Cleaned up Pet Damage overlapping when attack speed is high by shifting damage upward Adjustments for monsterbattle windows fonts and placement Changed ExpeditionComplete to 'Expedition Complete' Reduced the size of collected gold text Cleaned up bold fonts in the Help Window Arranged purchase packs font and re-enabling button anims. Set both 'normal' and 'bold' fonts options to same weight, in order to make the bold effect null. Fine tuning a bit of monsterbattle fonts
v1.0.0 - Sep 16 2019
ADDED
Added ship reset button to ship upgrade section
FIXED
Ship arena will no longer credit for lv <200 players Levelup notifications will no longer recur for level 200 players who have not ascended Fishing boat positions will now show correct boat Helicopter scaling fixed Boat no longer shows when you select helicopter Can no longer select boat position when you don't own the boat upgrade Pet stats and training sections no longer show before unlocking your first pet Unlock Pet button no longer overlaps conditions Fishing Min Rarity settings now work properly Mining Goal Claims now functional If asset bundle is not compatible to client's platform, client will download latest version of bundle If asset bundle is failed to be downloaded, it will be downloaded again for 3 more times If all downloads for asset bundle are failed, correct error message will be shown In Pets Arena window, pet's HP bar should display remaining HP correctly In Pets Arena window, pet or enemy's HP should not be negative, when they are defeated You should now be able to click through hover notifications Reset button on ship customization now resets the customizations, not the upgrades Guild listing will populate now when using the tip to open the window Spelling error in convergence pet upgrade description Node Level sections no longer block clicks to the node itself If player enters Arena Challenge window without ship, player will be redirected to Build Ship window Drone for Expedition Ship Arena can now be unlocked If Drone is not unlocked, customize and upgrade button should not be visible in window Input pop-up for Guild Creation should always allow player to type characters and numbers During Challenge, Activity Tip's arrow button should not be shown in Monster Battle window Higher diamond packs should no longer always open a purchase menu for 500 diamonds Added Kred prices for all premiums Fixed issue causing kong purchases to be empty in Unity Fixed edge case that could cause kong users purchases to not go through without relogging Improved guild invite stability from mailbox
VISUAL
Hover texts when joining guilds for better verification spacing fonts slightly in login , register, smaller font for status update text Changed 'ExpeditionStart' tip text to 'Start Expedition' Updated pet png with more defined pets , arranged Pet Skin selection window + added an iron curtain anim on containers. When Pet Skin window is opened, Pet Intro section should be turned off In Patch Notes window, note formatting is improved Corrected stretching of the ship upgrade parts in shipUpgrade window removed mail reference letter that was incorrectly set to visible. Cleaned up some overlaying text in pet arena reward window Replaced 'PP' with the actual PetPoint currency icon in the pet arena rewards section Cleaned up several visual defects in upgrade window Added background to central node level text for readability Rewards/Bonuses should now show appropriate PetPoint icon instead of PP Correction made on blurry fish name in caughtfish window, nudging sea star for better visibily of it spaced fonts in petwindows name, to match pet holders on the left increased height of the energy bar of pets in petArena window for better visibility Witch, It, IcePork pets have been re-rasterized Changed taxidermist tab button fonts for better readability Centered texts in taxidermist fix item corrected centering of text in fishing lab Corrected text centering in fishing pond window In Expedition, if 1st arena ship is unlocked, player will be redirected to Arena window Arranged text in WorldSelection window Fixed some visual issues in woodcutting windows
v1.2.0 - Sep 18 2019
ADDED
Top HUD is now destroyed with Monster Battle window for performance improvement
FIXED
Cleaned up bug causing expeditions states to not update properly without a relog Card drops should now properly affect individual card totals instead of requiring a relog to see updated amounts Chat window should now be opened, even with existing chat texts Card boost timer will show 'No Boost Active' instead of just '0' when the timer runs out Able to click through pet in order to access tip slightly behind it Click Queue will now show appropriate queue capacity based on tier If chat input field is empty, the input message will not be sent AP and Diamonds will now increment properly when spawned into battle instead of waiting for an integrity update from the server Gold drops in battle will now update the top hud immediately Removed raycast on a ray that was blocking user click in WoodCutting window
VISUAL
Expedtion windows fonts and various placements corrected Corrected elements in challenge windows, challenge items buttons are now set to non-interactable when locked Removed square behind artifact badge in artifact window Corrected margins, fonts and arrows in petskin selection window Increased size of card boost timer Increased AFK fps to 6 Removed defect on 'Get More' button in mining window In PM Chat, 'To' and 'From' text are added to show origin of message In PM Chat, name and text will have different color based on message origin In Chat window, chat message box is now smaller, so more messages can be seen Bottom line of each chat row should now always be shown Chat window's background now looks more transparent Scroll speed is increased for all chat boxes in Chat window Added a 1second transition for closing AFK window to improve loading back to the battle window Fixed a bug that caused monsters to perform death animation a hit or two prior to actual death Cleaned the PetUpgradeMap window Cleaned petArena battle window
v1.3.0 - Sep 24 2019
ADDED
Stone reset timer is added into Guild Buildings window's stat panel Internal console is now turned off in order to reduce memory consumption Progress text should now be shown in Party Panel Character ability should now be active for 10 seconds before cooldown Patch notes section in social hud
FIXED
Asset bundle's internal version is now same with manifest version to avoid internal version clash Top HUD should only be destroyed, when Monster Battle is destroyed Patch Notes window will show patch notes of current version number, even though the notes are empty For WebGL build, if player clicks Update button in Patch Notes window, a page refresh notification will be popped up Removed memory/error leak that would occur each time you opened patch notes
VISUAL
Corrected fonts in guild window, blocked guild buildings are now obvious Fine tuned some elements in TopRank window Carret are now visible in sacrificial offerings input sections Centered pivot point of top right buttons in soul or window for a better scaling on mouse hover Disabled some wrapping mode for text boxes in party holder group Fixed wrapping mode in pet upgrade map diamond's text box Removed a component that made hegaxonal platforms transparency turn red in space expedition's battleships and drones Fine tuned some fonts and placements in CharacterStats window Improved scaling of small elements in woodcutting battle window Added discord logo in maintenance pop-up Font touchups the pop-up windows Loading text in Splash Screen should now be shown with correct material
v1.4.0 - Sep 24 2019
FIXED
Decreased size of scale down when clicking a button, allowing easier clicks when near bounds Code Redeem now support both cap and small letters
VISUAL
Changed the red fonts of a disabled guild building in main window to mild grey Aligned text boxes in mail windows, wrap mode for sub letters set to 'disabled'
v1.5.0 - Sep 29 2019
ADDED
In AFK window, total idle time will now be shown, after player is idle for more than a minute Version number text is added to the bottom of Monster Battle window A Ding sound will be played, when Bingo is started, and the sound cannot be disabled by settings In Bingo window, Register button should exist, even after you joined Bingo once before Chat button now accessible in the guild window /clearmemory Console command for testing memory clearing for memory troubleshooting /clearassets Console command for testing cleaning of unused assets for memory troubleshooting /clearbundles Console command for debugging memory issues (Breaks Game - only for debugging) /clearbundlesweak Console command for debugging memory issues (Breaks Game - only for debugging) Major upgrade to background networking to improve memory management with websockets
FIXED
In Splash Screen, version number is now shown correctly If Ok button of Update Available pop-up is clicked, AFK window will be closed, and Patch Notes window will be opened You can no longer enter a number below zero in sac offering fishing pond should now show the appropriate fish Patch notes will now only be checked when client is connected to server, or when Patch Notes window is opened Patch Notes window should not show same patch notes more than once In AFK window, if monster zone is changed, accumulated card gain will be recounted Delay for accumulated card gain tracking in AFK window is lowered for faster tracking Client should not download patch notes of same version, if it was downloaded before Patch Notes window should show patch notes of latest version upon opening Client will now check if patch notes of certain version were downloaded before and if so, client will halt repetitive download Cleaned up memory leak when opening windows repeatedly Cleaned up memory leak that could occur from music being enabled for lengthy periods of time Export command should now work in Firefox, even after it's used more than once If latest version is known during login, Update Available pop-up will be opened after player logs into Monster Battle window
VISUAL
Changed scaling of button on mouse hover from 1.2 to 1.1, arranged some items in space expdetion windows Corrected position of bingo packs, adjusted spacing of fonts in guild bonus window , fixed fonts in TopRanks window New icons for pet arena, reduced size of claim buttons New monster battle icons