## FANDOM

352 Pages

Expeditions is a gameplay area that contains multiple buildings for different spacefaring activities. It is unlocked at level 20.

Expeditions are journeys on which you can send a ship in search of various Currencies. Every expedition may give you a normal reward, fail, or bring extra resources. If an expedition fails, you will get only half of the rewards (rounded down). If it yields increased resources (Default chance is 10%), you get 100% more resources and you have the same chance to get another 100% more resources. The ships can be upgraded individually to improve their performance. Every expedition brings a fixed number of Expedition Points, which can be used on Ship Upgrades.

Ships used for the Expeditions Arena are purchased and upgraded separately from those for Expeditions.

## BaseEdit

The Expeditions base contains the Expeditions hub and five buildings: the Fuel Station, Upgrade Station, Arena, Lab, and one more that is yet to be released.

### Expeditions HubEdit

The Expeditions hub is where you send ships on Expeditions. A total of four ships can be unlocked. The first starts unlocked. The second costs 500 Expedition Points and 25 Ultinum. The third costs 8000 Expedition Points and 150 Ultinum. The fourth can only be unlocked with the Expedition Pack, which costs 2500 Diamonds.

On this screen, you can see the progress of each ship on its expedition and the possible rewards. By clicking the magnifying glass, you are taken to a details screen for that ship. You can Fast Track the expedition at a cost that depends on the unused fuel and the expedition type. This cost is in addition to the original fuel cost. You can also cancel the expedition, which will refund the unused fuel. The red X button next to the magnifying glass immediately performs a Cancel & Refund for the expedition.

### Fuel StationEdit

The Fuel Station is where you can upgrade your fuel capacity and recharge rate. The base rate per charge is 400 fuel and the base maximum fuel is 10,000. There are two upgrade types that will increase these values. The time it takes to recharge can only be reduced with the Fuel Generation Trophy Upgrade.

Upgrade X is purchased with Gold and Ultinum and increases the fuel charge by 1 per unlocked ship per level, and the maximum fuel by 25 per unlocked ship per level. It is hard capped at level 999. The base cost of Upgrade X is 10,000 Gold and 0 Ultinum. Every 50 levels the Ultinum cost increases by 1. The gold cost follows this formula:

$n^3 \cdot 10000 \cdot (1 + floor(n/60))$

Upgrade Y is not yet available and is purchased with Infinity Matter. Each level increases the fuel charge by 2 and the maximum fuel by 50. The base cost is 5 Infinity Matter.

The Upgrade Station is where you upgrade your ships. Each ship is upgraded individually. Unlocked ships are listed along the top of the upgrade box, and there are six upgrades available for each ship.

Clicking Reset Points for a ship will send it on a Scrapping expedition, which takes five hours and returns 100% of Expedition Points spent on upgrading the ship. Scrapping cannot be Fast Tracked and you cannot upgrade the ship while it is being scrapped.

Reduces the default chance of the ship's hull failing by 0.8% per level (4% of 20%). Default Chance: 20%.

Cost Formula: $\frac{Level^{2} \cdot 10}{2}$

Level Cost to Upgrade (Expedition Points)
Total Cost (Expedition Points)
Effect
1 5 5 19.2% Hull Failure Chance
2 20 25 18.4% Hull Failure Chance
3 45 70 17.6% Hull Failure Chance
4 80 150 16.8% Hull Failure Chance
5 125 275 16.0% Hull Failure Chance
6 180 455 15.2% Hull Failure Chance
7 245 700 14.4% Hull Failure Chance
8 320 1,020 13.6% Hull Failure Chance
9 405 1,425 12.8% Hull Failure Chance
10 500 1,925 12.0% Hull Failure Chance

Increases ship's default chance for increased rewards by 0.1% per level (1% of 10%). Default Chance: 10%.

Cost Formula: $\frac{Level^{2} \cdot 10}{2}$

Level Cost to Upgrade (Expedition Points)
Total Cost (Expedition Points)
Effect
1 5 5 10.1% Increased Reward Chance
2 20 25 10.2% Increased Reward Chance
3 45 70 10.3% Increased Reward Chance
4 80 150 10.4% Increased Reward Chance
5 125 275 10.5% Increased Reward Chance
6 180 455 10.6% Increased Reward Chance
7 245 700 10.7% Increased Reward Chance
8 320 1,020 10.8% Increased Reward Chance
9 405 1,425 10.9% Increased Reward Chance
10 500 1,925 11.0% Increased Reward Chance

Increases ship's maximum possible reward by 4% per level.

Cost Formula: $Level^{2} \cdot 10$

Level Cost to Upgrade (Expedition Points)
Total Cost (Expedition Points)
Effect
1 10 10 +4% Max Reward
2 40 50 +8% Max Reward
3 90 140 +12% Max Reward
4 160 300 +16% Max Reward
5 250 550 +20% Max Reward
6 360 910 +24% Max Reward
7 490 1,400 +28% Max Reward
8 640 2,040 +32% Max Reward
9 810 2,850 +36% Max Reward
10 1,000 3,850 +40% Max Reward

Reduces ship's fuel requirement for an expedition by 0.5% per level.

Cost Formula: $Level^{2} \cdot 10$

Level Cost to Upgrade (Expedition Points)
Total Cost (Expedition Points)
Effect
1 10 10 -0.5% Fuel Requirement
2 40 50 -1.0% Fuel Requirement
3 90 140 -1.5% Fuel Requirement
4 160 300 -2.0% Fuel Requirement
5 250 550 -2.5% Fuel Requirement
6 360 910 -3.0% Fuel Requirement
7 490 1,400 -3.5% Fuel Requirement
8 640 2,040 -4.0% Fuel Requirement
9 810 2,850 -4.5% Fuel Requirement
10 1,000 3,850 -5.0% Fuel Requirement

Reduces ship's duration on expeditions by 0.5% per level. base cost: 10.

Cost Formula: $Level^{2} \cdot 10$

Level Cost to Upgrade (Expedition Points)
Total Cost (Expedition Points)
Effect
1 10 10 -0.5% Expedition Length
2 40 50 -1.0% Expedition Length
3 90 140 -1.5% Expedition Length
4 160 300 -2.0% Expedition Length
5 250 550 -2.5% Expedition Length
6 360 910 -3.0% Expedition Length
7 490 1,400 -3.5% Expedition Length
8 640 2,040 -4.0% Expedition Length
9 810 2,850 -4.5% Expedition Length
10 1,000 3,850 -5.0% Expedition Length

Increases the ship's max tier by 1 per level. Max tier: 9.

Cost Formula: $\frac{Level^{2} \cdot 1000}{2}$

Level Cost to Upgrade (Expedition Points)
Total Cost (Expedition Points)
Effect
1 500 500 Unlocks Tier 2 Expeditions
2 2,000 2,500 Unlocks Tier 3 Expeditions
3 4,500 7,000 Unlocks Tier 4 Expeditions
4 8,000 15,000 Unlocks Tier 5 Expeditions
5 12,500 27,500 Unlocks Tier 6 Expeditions
6 18,000 45,500 Unlocks Tier 7 Expeditions
7 24,500 70,000 Unlocks Tier 8 Expeditions
8 32,000 102,000 Unlocks Tier 9 Expeditions
9 40,500 142,500 Unlocks Tier 10 Expeditions

### ArenaEdit

The Battle Arena is unlocked at level 200. In the Arena you can purchase ships (separate from Expeditions ships) and proceed through Challenges that give a variety of rewards used for expeditions upgrades, as well as participate in Player Versus Player battles. Unlocking the Arena (starting out with one ship) costs 25 Ultinum and 10 Infinity Matter, which can be gained from Expeditions or Chests Claim. The first Challenge can be passed without any upgrades.

Purchasing and upgrading ships increases your Arena Power. Unlocking the first ship starts you off at 80 power.

Power
Level DMG Shield Health Wings Drone (+40 power per slot) Total power per part
0 +20 +20 +20 +20 +020 (4 parts = 80)
1 +20 +20 +20 +20 +540
2 +20 +20 +20 +20 +560
3 +20 +20 +20 +20 +580
4 +20 +20 +20 +20 +5100
5 +30 +30 +30 +30 +5130
6 +22 +22 +22 +22 +5152
7 +22 +22 +22 +22 +5174
8 +22 +22 +22 +22 +5196
9 +22 +22 +22 +22 +5218
10 +42 +42 +42 +42 +5260
11 +24 +24 +24 +24 +5284
12 +24 +24 +24 +24 +5308
13 +24 +24 +24 +24 +5332
14 +24 +24 +24 +24 +5356
15 +54 +54 +54 +54 +5410
16 +26 +26 +26 +26 +5436
17 +26 +26 +26 +26 +5462
18 +26 +26 +26 +26 +5488
19 +26 +26 +26 +26 +5514
20 +66 +66 +66 +66 +5580
21 +28 +28 +28 +28 +5608
22 +28 +28 +28 +28 +5636
23 +28 +28 +28 +28 +5664
24 +28 +28 +28 +28 +5692
25 +78 +78 +78 +78 +5 (Max Level)770
26 +30 +30 +30 +30 -800
27 -
• Upgrading one part increases power by 20. Every five levels it grants bonus power (10, 20, 30, ...)
• Power formula per one part upgrade: Level*(20+FLOOR(Level/5)*2)+20
• Unlocking a drone increases power by 40 per slot and increases power by 5 per level.

#### ChallengesEdit

Challenges let you fight battles against pre-set computer opponents using your Arena ships. Winning a challenge provides rewards of AP, Ultinum, Infinity Matter, and Planetary Cores.

It is possible to win with lower than the suggested power due to the possibility of different upgrade builds. However, because nothing is determined randomly, you can never win a challenge that you have failed without first upgrading or changing your ships or drones.

Reward values increase by a set number every level, and the value is doubled on every fifth level. The values are: 20 , 10 , 15 , 25 . (Multiply the base value by the level number to get the reward amount.)

Challenges
Challenge Level Damage Shield HP Speed Power
1 0 10 0 60 10 80
2 1 12.50 10 80 10.8 182
3 2 15.00 20 100 11.6 278
4 3 17.50 30 120 12.4 378
5 4 20.00 40 140 13.2 528
6 5 23.63 52.5 168 14.25 644
7 6 26.25 63 189 15.09 764
8 7 28.88 73.5 210 15.93 887
9 8 31.50 84 231 16.77 1014
10 9 34.13 94.5 252 17.61 1248
11 10 38.50 110 286 18.9 1394
12 11 41.25 121 308 19.78 1544
13 12 44.00 132 330 20.66 1697
14 13 46.75 143 352 21.54 1855
15 14 49.50 154 374 22.42 2184
16 15 54.63 172.5 414 23.95 2363
17 16 57.50 184 437 24.87 2546
18 17 60.38 195.5 460 25.79 2733
19 18 63.25 207 483 26.71 2924
20 19 66.13 218.5 506 27.63 3360
21 20 72.00 240 552 29.4 3575
22 21 75.00 252 576 30.36 3795
23 22 78.00 264 600 31.32 4019
24 23 81.00 276 624 32.28 4247
25 24 84.00 288 648 33.24 4800
26 25 90.63 312.5 700 35.25 5054
27 26 93.75 325 725 36.25 5314
28 27 96.88 337.5 750 37.25 5578
29 28 100.00 350 775 38.25 5846
30 29 103.13 362.5 800 39.25 6528
31 30 110.50 390 858 41.5 6825
32 31 113.75 403 884 42.54 7127
33 32 117.00 416 910 43.58 7434
34 33 120.25 429 936 44.62 7747
35 34 123.50 442 962 45.66 8568
36 35 131.63 472.5 1026 48.15 8911
37 36 135.00 486 1053 49.23 9259
38 37 138.38 499.5 1080 50.31 9612
39 38 141.75 513 1107 51.39 9972
40 39 145.13 526.5 1134 52.47 10944
41 40 154.00 560 1204 55.2 11336
42 41 157.50 574 1232 56.32 11733
43 42 161.00 588 1260 57.44 12136
44 43 164.50 602 1288 58.56 12545
45 44 168.00 616 1316 59.68 13680
46 45 177.63 652.5 1392 62.65 14124
47 46 181.25 667 1421 63.81 14574
48 47 184.88 681.5 1450 64.97 15030
49 48 188.50 696 1479 66.13 15492
50 49 192.13 710.5 1508 67.29 16800
51 50 202.50 750 1590 70.5 17299
52 51 206.25 765 1620 71.7 17805
53 52 210.00 780 1650 72.9 18317
54 53 213.75 795 1680 74.1 18835
55 54 217.50 810 1710 75.3 20328
56 55 228.63 852.5 1798 78.75 20886
57 56 232.50 868 1829 79.99 21450
58 57 236.38 883.5 1860 81.23 22021
59 58 240.25 899 1891 82.47 22599
60 59 244.13 914.5 1922 83.71 24288
61 60 256.00 960 2016 87.4 24908
62 61 260.00 976 2048 88.68 25534
63 62 264.00 992 2080 89.96 26168
64 63 268.00 1008 2112 91.24 26808
65 64 272.00 1024 2144 92.52 28704
66 65 284.63 1072.5 2244 96.45 29388
67 66 288.75 1089 2277 97.77 30080
68 67 292.88 1105.5 2310 99.09 30780
69 68 297.00 1122 2343 100.41 31486
70 69 301.13 1138.5 2376 101.73 33600
71 70 314.50 1190 2482 105.9 34353
72 71 318.75 1207 2516 107.26 35113
73 72 323.00 1224 2550 108.62 35881
74 73 327.25 1241 2584 109.98 36657
75 74 331.50 1258 2618 111.34 39000
76 75 345.63 1312.5 2730 115.75 39824
77 76 350.00 1330 2765 117.15 40656
78 77 354.38 1347.5 2800 118.55 41496
79 78 358.75 1365 2835 119.95 42344
80 79 363.13 1382.5 2870 121.35 44928
81 80 378.00 1440 2988 126 45827
82 81 382.50 1458 3024 127.44 46733
83 82 387.00 1476 3060 128.88 47649
84 83 391.50 1494 3096 130.32 48572
85 84 396.00 1512 3132 131.76 51408
86 85 411.63 1572.5 3256 136.65 52384
87 86 416.25 1591 3293 138.13 53369
88 87 420.88 1609.5 3330 139.61 54363
89 88 425.50 1628 3367 141.09 55365
90 89 430.13 1646.5 3404 142.57 58464
91 90 446.50 1710 3534 147.7 59521
92 91 451.25 1729 3572 149.22 60588
93 92 456.00 1748 3610 150.74 61663
94 93 460.75 1767 3648 152.26 62747
95 94 465.50 1786 3686 153.78 66120
96 95 482.63 1852.5 3822 159.15 67261
97 96 487.50 1872 3861 160.71 68412
98 97 492.38 1891.5 3900 162.27 69572
99 98 497.25 1911 3939 163.83 70741
100 99 502.13 1930.5 3978 165.39 74400
101 100 520.00 2000 4120 171 75629
• Boss Level = Challenge-1
• Suggested Power Formula = ROUND(4*(Challenge/5)*(FLOOR(Challenge/5)+10)*(Challenge/5+11))
and (Challenge > 1)
• Damage Formula = 10+(FLOOR(Level/5)*0.5)+Level*(2.5+(FLOOR(Level/5)*0.05*2.5))
• Base damage rate increase = 2.5
• Shield Formula = Level*(10+(FLOOR(Level/5)*0.05*10))
• Base shield rate increase = 10
• Shield can absorb opponent's damage by this Formula = Opponent's Dmg/(1+0.02*Level)
• HP Formula = 60+(FLOOR(Level/5)*3+Level*(20+(FLOOR(Level/5)*0.05*20)))
• Base HP rate increase = 20
• Speed Formula = 10+FLOOR(Level/5)*0.05+Level*(0.8+(FLOOR(Level/5)*0.05*0.8))
• Base speed rate increase = 0.8

#### PVPEdit

Player vs Player allows you to fight against other players' Arena ships in order to climb a leaderboard. Players receive weekly prizes based on their position in the leaderboard, awarded at Daily Reset on Sunday. Infinity Matter and Planetary Cores are the only currencies gained from PVP.

You can store a maximum of 20 PVP attempts, and you gain 10 more attempts with every Daily Reset. Each attempt you use rewards 1 Infinity Matter and 2 Planetary Cores , or you can use the SKIP button to instantly spend five attempts to get the participation rewards. If you would regenerate past 20 attempts, the excess attempts will be converted to participation rewards.

Winning an attempt will increase your PVP score and move you up the leaderboard. Losing will not affect your ranking, but you may be bumped down over time as others pass you.

Weekly Rewards
Rank Range Rewards
1 to 40 150 , 150
41 to 100 125 , 125
101 to 200 100 , 100
201 to 350 80 , 80
351 to 500 60 , 60
501 to 1000 40 , 40
1001 to 2500 25 , 25
10,000+ none

The Arena Upgrade Station allows you to purchase ships and drones, which can then be customized and upgraded individually.

Unlocking the first ship and the Arena costs 25 Ultinum and 10 Infinity Matter. Unlocking a second ship costs 100 Ultinum, 100 Infinity Matter, and 50 Planetary Cores, which are gained from Arena Challenges. A third ship can be unlocked for 250 Ultinum, 250 Infinity Matter, and 100 Planetary Cores.

Each ship can have its weapons, hull, wings, and reactor (engine) customized separately. Only one of each type is unlocked for free. There are 6 weapons, 10 hulls, 11 wings, and 5 reactors; each one costs 250 Diamonds to unlock.

The same four parts of the ship can also be upgraded at a cost of Ultinum and Infinity Matter. Upgrading the weapon provides +2.5 damage per level, the reactor gives +10 armor per level, the hull gives +20 HP per level, and the wings give +0.8 speed per level up to level 5, after which the increase is greater. Upgrading a part to level 10 gives it a new, shinier look.

Getting an upgrade to level 1 costs 5 Ultinum and 10 Infinity Matter. Up to level 5 each level increases the cost by the same amounts. Afterwards the cost increases more, but the effect per level will also increase.

• Ultinum formula cost per level = level*(FLOOR(level/5)+1)*5
• Infinity Matter formula cost per level = level*(FLOOR(level/5)*0.5+1)*10

Ships can be reset on a cool down of one ship per week for a cost of 500 diamonds.

##### DronesEdit

There are also five drone slots. The first costs 50 Infinity Matter to purchase, the second 100, the third 250, the fourth 500, and the last 1000. There are seven drones to choose from. Each drone can be used once in the formation, and selected drones can be changed freely through Customize. Drone bonuses apply to all ships. Each drone slot can also be upgraded, increasing the bonus for whichever drone is selected. The maximum level for each slot is 25.

Drones
Name Base Effect Increase Per Level Description
Regen Drone +0.5% Health Regen 0.2% Before Round
HP Leech Drone +4% HP Damage Leech 1.5% Attacks on HP
Controller Target Order Inverted N/A Targeting: #3, #2, #1
Shield Penetrator +5% Shield Penetration 1.5% Damage Against Enemy Shield
Reflection +3% Damage Reflect 1% Damage to Opponent
Shield Absorption +3% Damage Absorb 1% Damage to Shield
Deadly Increase +2% Damage Bonus Per Lost Ship 1% Damage Output

Slot level Cost to Purchase Cumulative Cost
1 50 50
2 100 150
3 150 300
4 200 500
5 275 775
6 350 1125
7 425 1550
8 500 2050
9 575 2625
10 700 3325
11 825 4150
12 950 5100
13 1075 6175
14 1200 7375
15 1400 8775
16 1600 10375
17 1800 12175
18 2000 14175
19 2200 16375
20 2500 18875
21 2800 21675
22 3100 24775
23 3400 28175
24 3700 31875
25 4125 36000

### LabEdit

The Upgrade Lab allows you to enhance various states in the game using Planetary Cores earned from Expeditions Challenges. There are nine available upgrades:

• Efficient Output: +2% auto damage per level
• Weapon Enhancement: +3% click damage per level
• Pet DNA Splicing: +3% Pet Training amount per level
• Fish Sticks: +5% Fish Value increase per level
• Ascension Points: +10 Ascension Points per level
• Card Yield: +1% Card yield per level
• Crystal Magnetizer: +1% Crystal yield (Non-Dynamite) per level - from mining only
• Deciphering Texts: +0.25% Artifact XP per level
• Reverse Polarity: +1% Gold drops per level

Level 1 upgrade costs 20 Planetary Cores, and the cost increases by 20 each level. Every 5 levels the cost increase increases by 20.

## ExpeditionsEdit

Ships can be sent on Expeditions for various currencies. Each currency has its own base duration and reward amounts. There are nine tiers of expeditions, labeled from I to IX. Only I is unlocked at first; the ship must be upgraded to access higher tiers. Higher tiers have higher durations and fuel costs, but the fuel cost is the same for every currency at each tier.

Fast Tracking for Sacrificial Offering and Diamond expeditions has twice the normal fuel cost. Diamond expeditions can not be fast tracked at all.

Expedition Types
Currency Tier Base Currency Reward EP Reward Base Duration Base Fuel Cost
Activity Points I 1-2 4 4 hours 2000
II 2-4 8 8 hours 3800
III 3-6 12 12 hours 5400
IV 4-8 16 16 hours 6800
V 5-10 20 20 hours 8000
VI 6-12 24 24 hours 9000
VII 7-14 28 28 hours 9800
VIII 8-16 32 32 hours 10400
IX 9-18 36 36 hours 10800
Diamonds I 2-4 4 4 hours 2000
II 4-8 8 8 hours 3800
III 6-12 12 12 hours 5400
IV 8-16 16 16 hours 6800
V 10-20 20 20 hours 8000
VI 12-24 24 24 hours 9000
VII 14-28 28 28 hours 9800
VIII 16-32 32 32 hours 10400
IX 18-36 36 36 hours 10800
Pet Food I 1-2 8 8 hours 2000
II 2-4 16 16 hours 3800
III 3-6 24 24 hours 5400
IV 4-8 32 32 hours 6800
V 5-10 40 40 hours 8000
VI 6-12 48 48 hours 9000
VII 7-14 56 56 hours 9800
VIII 8-16 64 64 hours 10400
IX 9-18 72 72 hours 10800
Crystals I 4-8 4 4 hours 2000
II 8-16 8 8 hours 3800
III 12-24 12 12 hours 5400
IV 16-32 16 16 hours 6800
V 20-40 20 20 hours 8000
VI 24-48 24 24 hours 9000
VII 28-56 28 28 hours 9800
VIII 32-64 32 32 hours 10400
IX 36-72 36 36 hours 10800
Sacrificial Offering I 2-4 3 3 hours 2000
II 4-8 6 6 hours 3800
III 6-12 9 9 hours 5400
IV 8-16 12 12 hours 6800
V 10-20 15 15 hours 8000
VI 12-24 18 18 hours 9000
VII 14-28 21 21 hours 9800
VIII 16-32 24 24 hours 10400
IX 18-36 27 27 hours 10800
Ultinum I 1-2 4 4 hours 2000
II 2-4 8 8 hours 3800
III 3-6 12 12 hours 5400
IV 4-8 16 16 hours 6800
V 5-10 20 20 hours 8000
VI 6-12 24 24 hours 9000
VII 7-14 28 28 hours 9800
VIII 8-16 32 32 hours 10400
IX 9-18 36 36 hours 10800
Infinity Matter I 3-6 20 20 hours 2000
II 6-12 40 40 hours 3800
III 9-18 60 60 hours 5400
IV 12-24 80 80 hours 6800
V 15-30 100 100 hours 8000
VI 18-36 120 120 hours 9000
VII 21-42 140 140 hours 9800
VIII 24-48 160 160 hours 10400
IX 27-54 180 180 hours 10800

## Expedition PackEdit

The Expedition Pack is a one-time purchase for 2500 Diamonds. It awards double maximum Fuel capacity, the fourth ship, and 100 Ultinum . It can be purchased in the Expeditions hub by clicking Details in the fourth ship's slot.

Community content is available under CC-BY-SA unless otherwise noted.