Idle Online Universe Wiki

Delta is the fourth World available to Hunting. It is composed of 15 Zones in 3 different backgrounds. Delta is pirate themed, and all the scenarios are in beaches.

The kill timer for each creature in Delta is always 10s for the 'common'. Bosses are 25s until the player has ascended which then will become 40s.

If the player hasn't achieved Inferno Mode the number of kills required to move to the next stage will always be 30 for the 'common', increasing by 10 after each boss stage (however back to 30 at the beginning of each ascension). The bosses will require 3 kills for the first boss, 5 for the 2nd, then 10 kills for the final boss.


Zone Image Name Level HP[1]
1 Paulie 41 1,686
2 Pirate Wannabe 42 1,769
3 Treasure Trap 43 1,854
4 Cursed Skull 44 1,941
5 Squll 45 8,120
6 Unfed Ale Crew 46 2,121
7 Capt. Krush 47 2,214
8 Capt. Fatbeard 48 2,309
9 Redbeard 49 2,406
10 Capt. Redbeards 50 10,020
11 Niblet 51 2,606
12 Capt. Fisher 52 2,709
13 Unfed Ale Crew 53 2,814
14 Capt. Peg 54 2,921
15 Elder Captain 55 12,120

Zone(s)
Image
1,2,3,4,5
6,7,8,9,10
11,12,13,14,15

Zone Image Name Level HP[1]
1 Paulie 106 11,241
2 Pirate Wannabe 107 11,454
3 Treasure Trap 108 11,669
4 Cursed Skull 109 11,886
5 Squll 110 48,420
6 Unfed Ale Crew 111 12,326
7 Capt. Krush 112 12,549
8 Capt. Fatbeard 113 12,774
9 Redbeard 114 13,001
10 Capt. Redbeards 115 52,920
11 Niblet 116 13,461
12 Capt. Fisher 117 13,694
13 Unfed Ale Crew 118 13,929
14 Capt. Peg 119 14,166
15 Elder Captain 120 57,620

Zone(s)
Image
1,2,3,4,5
6,7,8,9,10
11,12,13,14,15

Zone Image Name Level HP[1]
1 Paulie 191 36,486
2 Pirate Wannabe 192 36,869
3 Treasure Trap 193 37,254
4 Cursed Skull 194 37,641
5 Squll 195 152,120
6 Unfed Ale Crew 196 38,421
7 Capt. Krush 197 38,814
8 Capt. Fatbeard 198 39,209
9 Redbeard 199 39,606
10 Capt. Redbeards 200 160,020
11 Niblet 201 40,406
12 Capt. Fisher 202 40,809
13 Unfed Ale Crew 203 41,214
14 Capt. Peg 204 41,621
15 Elder Captain 205 168,120

Zone(s)
Image
1,2,3,4,5
6,7,8,9,10
11,12,13,14,15

  1. 1.0 1.1 1.2 HP is calculated using the Formula for common creatures and for bosses.